Updates
log in

Advanced search

Message boards : News : Updates

Author Message
Profile Kevin
Volunteer moderator
Project administrator
Project developer
Project tester
Volunteer developer
Volunteer tester
Project scientist
Avatar
Send message
Joined: 27 Jul 12
Posts: 507
Credit: 14,550,449
RAC: 2,436
Message 1261 - Posted: 17 Jun 2013, 3:24:45 UTC
Last modified: 17 Jun 2013, 3:25:07 UTC

Our first paper about this project is available for those that are interested at arXiv.org. This is just a detailed description of the project and the results to date.

We're working on a purely science focused one at the moment.

Depending on the budget available for next year (my AWS grant has run out) - we hope to:


  • get the GPU version finished in OpenCL
  • get an improved multi-thread CPU version built
  • get a true native client working
  • improve the server speed (and remove the dependency on the more expensive AWS components)
  • integrate with theSkyNet
  • move to our own sub-domain


____________
Regards
Kevin
-----
International Centre for Radio Astronomy Research

[AF>Libristes] Dudumomo
Send message
Joined: 9 Aug 12
Posts: 3
Credit: 22,688,152
RAC: 0
Message 1263 - Posted: 17 Jun 2013, 12:11:21 UTC - in response to Message 1261.

Good to have some news.

When will you have the next budget approval?

Keep the good work up !

Rapture
Avatar
Send message
Joined: 3 Aug 12
Posts: 26
Credit: 697,593
RAC: 0
Message 1265 - Posted: 17 Jun 2013, 20:29:44 UTC - in response to Message 1261.

Thanks for the update! I was wondering lately what has been happening here during the last few months since your last report.

Bill

Profile Kevin
Volunteer moderator
Project administrator
Project developer
Project tester
Volunteer developer
Volunteer tester
Project scientist
Avatar
Send message
Joined: 27 Jul 12
Posts: 507
Credit: 14,550,449
RAC: 2,436
Message 1267 - Posted: 18 Jun 2013, 0:22:06 UTC - in response to Message 1263.

Hopefully in July
____________
Regards
Kevin
-----
International Centre for Radio Astronomy Research

Daniel Carrion
Volunteer moderator
Project tester
Volunteer developer
Volunteer tester
Avatar
Send message
Joined: 24 Nov 12
Posts: 159
Credit: 32,883,143
RAC: 21,858
Message 1277 - Posted: 20 Jun 2013, 19:23:54 UTC - in response to Message 1261.
Last modified: 20 Jun 2013, 19:29:34 UTC

Awesome stuff! Had a flick through the paper...

Lovely to see Android count up there with the big boys (Windows and Linux). Couldn't help but notice that the count is higher than Windows 8. Although, those Windows 8 machines probably trample the active Android clients in terms of FLOPS.

All those plans look great! I hope the budget you need gets approved. POGS@Home rebirth =D?

Alexander
Send message
Joined: 23 Mar 13
Posts: 66
Credit: 12,697,774
RAC: 4,879
Message 1282 - Posted: 26 Jun 2013, 7:38:04 UTC - in response to Message 1261.

Regarding GPU: I have now enabled intel gpu running albert wu's, so maybe this is also an option for this project.
Speed comparison is possible, they are currently running the same tasks as android.
i3 3220 (HD2500) 1649 sec, Odroid 36.000 - 50.000 sec

Official boinc makes progress, so when can we expect a download from the project servers?

Daniel Carrion
Volunteer moderator
Project tester
Volunteer developer
Volunteer tester
Avatar
Send message
Joined: 24 Nov 12
Posts: 159
Credit: 32,883,143
RAC: 21,858
Message 1283 - Posted: 27 Jun 2013, 14:50:40 UTC - in response to Message 1282.
Last modified: 27 Jun 2013, 14:54:42 UTC

Hi Alexander

Correct me if I'm wrong, but I believe there's two separate topics we're talking about: GPU processing and Android platform support.

If the OpenCL version of the magphys client goes ahead then I can't see why Intel GPUs, complying with OpenCL standards, wouldn't work. However, I believe that a lot of Intel GPUs do not support double precision, which is a requirement at the moment.

Regarding the question of when native android platform support will come, I cannot answer for sure. Kevin might be able to give you an exact date, but it's pretty much around the corner. Kevin is aware that Berkeley are making progress with the official Android app. As you probably saw on the BOINC Android Google Group, I've tested the POGS app on Berkeley's version and it works fine.

Regards

Daniel

Alexander
Send message
Joined: 23 Mar 13
Posts: 66
Credit: 12,697,774
RAC: 4,879
Message 1284 - Posted: 27 Jun 2013, 22:01:33 UTC - in response to Message 1283.
Last modified: 27 Jun 2013, 22:04:07 UTC

Hi Alexander

Correct me if I'm wrong, but I believe there's two separate topics we're talking about: GPU processing and Android platform support.

If the OpenCL version of the magphys client goes ahead then I can't see why Intel GPUs, complying with OpenCL standards, wouldn't work. However, I believe that a lot of Intel GPUs do not support double precision, which is a requirement at the moment.

Regarding the question of when native android platform support will come, I cannot answer for sure. Kevin might be able to give you an exact date, but it's pretty much around the corner. Kevin is aware that Berkeley are making progress with the official Android app. As you probably saw on the BOINC Android Google Group, I've tested the POGS app on Berkeley's version and it works fine.

Regards

Daniel


Hi Daniel,

oh yes of course, there are several things we're taking about.

ATM I'm deeply impressed of what's going on @ Albert; we run amd-open-CL exe's on Intel GPU's. I can remember the times when the AMD HD7970 came and had no longer CAL support and the guys @ MW ran the nVidia Open CL app on the AMD cards.

What I wanted to point out is that if POGS realizes their GPU-plans don't limit it to AMD, nVidia or anything else, it could be an open platform for all (open-CL) players. The only limit I see is the DP - thing which requires the use of high-end GPU's. I see a lot of possible troubles here; I have two pc's with mixed DP and non DP gpu's, will be funny to setup these pc's ...

Regarding the Android's: I have one Intel ATOM still running, a D525. This Device is quite a bit slower than most Android devices, so these Androids are a future market for DC. I love to see the testers-family growing. The biggest disadvantage of the official boinc is that thay have only 4 apps available right now, this 'cries' for a solution. And one thing must be kept in mind: Mobile apps are something that one wants to show his / her friends, they need to be attractive to be accepted. More or less static screens will not be accepted (or at least only by 'technicians'). Keyword 'Screensaver'.
A good example how to 'sell' pure naked numbers is flightradar24.com

OK, enough words, it's time to go to bed here.

CU,

Alex

Profile Astromancer.
Avatar
Send message
Joined: 24 Nov 12
Posts: 2
Credit: 7,162,552
RAC: 7,667
Message 1297 - Posted: 9 Jul 2013, 1:29:32 UTC

Hi guys, I was just taking a look at the news (A bit late I know) and saw this. While having GPU support will be pretty awesome. Have you thought about adding SSE support to the current client?

At this point every machine doing DC projects (Or almost all of them) must at least support SSE and most likely SSE2. So adding SSE support would give a nice boost to every computer currently running the project.

Sure it's not as sexy cool as having GPU apps. But it possibly could be time wise a faster thing to implement that would give a nice boost to the existing computing power?


Of course I could be totally wrong and there already is some level of SSE support in the code...

Message boards : News : Updates


Main page · Your account · Message boards


Copyright © 2017 The International Centre for Radio Astronomy Research